Textur Unterschiede

Hier bekommst du Hilfe bei Problemen mit Mods und Maps

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Beitrag 15. Nov 2016, 17:21

Name des Mods:Strassentunnel aus LS17

Versionsnummer:

Herkunft:Map goldcrestValley

Problembeschreibung:
Hallo,
ich habe mir den Original Strassentunnel sowie das passende terrain in meine map eingebaut.
das Merkwürdige ist das es unterschiedliche Grassfarben gibt obwohl ich die gleiche Textur nutze.





Bild(er) des Problems bitte hier hochladen:
http://www.games-images.com/
Bild


LOG DATEI:
GIANTS Engine Runtime 7.0.0 (13709:13711) 64bit (Build Date: Nov 10 2016)
Copyright (c) 2008-2016, GIANTS Software GmbH (giants-software.com), All Rights Reserved.
Copyright (c) 2003-2016, Christian Ammann and Stefan Geiger, All Rights Reserved.
Application: FarmingSimulator2017
Main System
CPU: Intel(R) Core(TM) i5-2400 CPU @ 3.10GHz
Memory: 8175 MB
OS: Windows NT 6.1 64-bit
Physics System
Version: 5.9.5
Thread(s): 2
Input System
Keyboard enabled
Mouse enabled
Gamepad/Joystick enabled
Force Feedback disabled
Audio System
Driver: OpenAL
Version: 1.1
Device: Generic Software
Render System
Driver: Direct 3D 11
Card Vendor: NVIDIA Corporation
Renderer: NVIDIA GeForce GTX 750
Revision: 162
Feature level: DirectX 11 ON
Info: Effective window resolution 1920 x 1080
Started 2 threads for threadpool 'Render threadpool'
Hardware Profile
Level: High (forced)
View Distance Factor: 1.100000
Shadow Quality: 1.000000 Size: 2048 Filter-Size: 16
Shader Quality: 2
Skip Mipmaps: 0
LOD Distance Factor: 1.100000
Terrain LOD Distance Factor: 1.500000
Terrain Normal Mapping: Yes
Foliage View Distance Factor: 1.400000
Foliage Density: 0.500000
Volume Mesh Tessellation Factor: 0.850000
Tyre Tracks Segments Factor: 2.000000
Max. Number of Shadow Lights: 3
Max. Number of Lights: 512
Max. Number of Lights Per Cluster: 32
MSAA: 2
Farming Simulator 17
Version: 1.3.0.0 1.3RC4
Available Languages: de
Language: de
Time: 2016-11-15 17:06:49
Register configuration 'inputAttacherJoint'
Register configuration 'attacherJoint'
Register configuration 'frontloader'
Register configuration 'motor'
Register configuration 'baseColor'
Register configuration 'wheel'
Register configuration 'rimColor'
Register configuration 'design'
Register configuration 'designColor'
Register configuration 'vehicleType'
Game vehicle types loaded
Load mod: Compass
Load mod: FruitHudText
Load mod: FS17_masseyFerguson8737BlackEdition
Load mod: FS17_placeableRefillStation
Load mod: FS17_valtraTSeriesCowEdition
Load mod: Mein_Dorf
Warning: Only zip mods are supported in multiplayer. You need to zip the mod Mein_Dorf to use it in multiplayer.
Load mod: MoreSaplings
Load mod: ZZZ_Feldgrenzen
Warning: Missing l10n for button Felderkennung in ZZZ_Feldgrenzen
Error: Can't load resource ''.
Script loaded: Compass.LUA (v2.0.0)
dataS/cameraPath01.i3d (0.13) ms
dataS/cameraPath02.i3d (0.13) ms
dataS/cameraPath03.i3d (0.09) ms
data/sky/skyUS_day_night.i3d (11.80) ms
data/sky/rain.i3d (1.61) ms
data/sky/hail.i3d (0.99) ms
data/sky/dust.i3d (0.76) ms
Error: Failed to open xml file 'C:/Users/Spieler11/Desktop/eigene Dokumente/My Games/FarmingSimulator2017/shaders/buildingShader.xml'.
Error: Can't load resource 'C:/Users/Spieler11/Desktop/eigene Dokumente/My Games/FarmingSimulator2017/shared/rough_cube.dds'.
C:/Users/Spieler11/Desktop/eigene Dokumente/My Games/FarmingSimulator2017/mods/Mein_Dorf/maps/map01.i3d (1178.33) ms
Enabled withering
data/vehicles/steerable/lizard/lizardPickupTT.i3d (42.05) ms
data/vehicles/steerable/newHolland/newHollandT5.i3d (66.01) ms
data/vehicles/steerable/fendt/fendt300.i3d (69.19) ms
data/vehicles/tools/stoll/stollFrontLoaderFZ60.i3d (7.66) ms
data/vehicles/tools/stoll/stollToolShovel.i3d (16.58) ms
data/vehicles/steerable/newHolland/newHollandTC590.i3d (55.87) ms
data/vehicles/cutters/newHolland/newHollandHeader18.i3d (25.83) ms
data/vehicles/trailers/farmtech/farmtechTDK1600.i3d (22.13) ms
data/vehicles/tools/horsch/horschTerrano4FX.i3d (24.21) ms
data/vehicles/tools/kverneland/kvernelandOptimaV.i3d (29.63) ms
data/vehicles/tools/amazone/amazoneUF1201.i3d (24.01) ms
data/vehicles/trailers/farmtech/farmtechSuperfex800.i3d (28.89) ms
data/vehicles/train/locomotive.i3d (26.94) ms
data/vehicles/train/wagonTimber.i3d (12.83) ms
data/vehicles/train/wagonWoodChips.i3d (14.26) ms
data/vehicles/train/wagonGrain.i3d (13.72) ms
data/vehicles/train/wagonSugarbeets.i3d (14.18) ms
dataS2/character/player/player01.i3d (505.64) ms
Saving screenshot: C:/Users/Spieler11/Desktop/eigene Dokumente/My Games/FarmingSimulator2017/screenshots/fsScreen_2016_11_15_17_13_35.png
Physics System
Version: 5.9.5
Thread(s): 2
Input System
Keyboard enabled
Mouse enabled
Gamepad/Joystick enabled
Force Feedback disabled
Audio System
Driver: OpenAL
Version: 1.1
Device: Generic Software
Render System
Driver: Direct 3D 11
Card Vendor: NVIDIA Corporation
Renderer: NVIDIA GeForce GTX 750
Revision: 162
Feature level: DirectX 11 ON
Info: Effective window resolution 1920 x 1080
Started 2 threads for threadpool 'Render threadpool'
Hardware Profile
Level: High (forced)
View Distance Factor: 1.100000
Shadow Quality: 1.000000 Size: 2048 Filter-Size: 16
Shader Quality: 2
Skip Mipmaps: 0
LOD Distance Factor: 1.100000
Terrain LOD Distance Factor: 1.500000
Terrain Normal Mapping: Yes
Foliage View Distance Factor: 1.400000
Foliage Density: 0.500000
Volume Mesh Tessellation Factor: 0.850000
Tyre Tracks Segments Factor: 2.000000
Max. Number of Shadow Lights: 3
Max. Number of Lights: 512
Max. Number of Lights Per Cluster: 32
MSAA: 2
Farming Simulator 17
Version: 1.3.0.0 1.3RC4
Available Languages: de
Language: de
Time: 2016-11-15 17:15:54
Register configuration 'inputAttacherJoint'
Register configuration 'attacherJoint'
Register configuration 'frontloader'
Register configuration 'motor'
Register configuration 'baseColor'
Register configuration 'wheel'
Register configuration 'rimColor'
Register configuration 'design'
Register configuration 'designColor'
Register configuration 'vehicleType'
Game vehicle types loaded
Load mod: Compass
Load mod: FruitHudText
Load mod: FS17_masseyFerguson8737BlackEdition
Load mod: FS17_placeableRefillStation
Load mod: FS17_valtraTSeriesCowEdition
Load mod: Mein_Dorf
Warning: Only zip mods are supported in multiplayer. You need to zip the mod Mein_Dorf to use it in multiplayer.
Load mod: MoreSaplings
Load mod: ZZZ_Feldgrenzen
Warning: Missing l10n for button Felderkennung in ZZZ_Feldgrenzen





Bitte beachten:

Ohne die nötigen Informationen erfolgt kein Support.

Mit freundlichem Gruss aus dem Land zwischen den Horizonten
Spieler11

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Beitrag 16. Nov 2016, 08:08
k1ckz Benutzeravatar
User

Beiträge: 19
Wohnort: Bamberg
Geschlecht: männlich

Bin mir gerade nicht zu 100% sicher aber versuche mal diesen Fehler

Error: Can't load resource 'C:/Users/Spieler11/Desktop/eigene Dokumente/My Games/FarmingSimulator2017/shared/rough_cube.dds'.

wegzukriegen in dem du den richtigen Pfad angibst, damit sollte das Problem behoben sein, obwohl ich sagen muss auf dem Screenshot erkenne ich gar keine gravierenden Unterschiede.
Viele Grüße, k1ckz

Bild

Beitrag 16. Nov 2016, 14:50
Hallo,
danke für deine Antwort. Leider ist nach entfernen des Errors keine Besserung eingetreten.

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Mit freundlichem Gruss aus dem Land zwischen den Horizonten
Spieler11

Bild


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