Probleme mit Trigger und particle system

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hallo und Moin Moin,

ich hoffe das ich hier richtig bin mit meinem Problem,

bin dabei ein Gebäude für mich einzurichten mit neuen Trigger, handelt sich um ein TipTrigger.

Nun habe ich mir die Log natürlich angesehen und habe diese Zeilen als Error bekommen.

Error: failed to load particle system data/vehicles/particleAnimation/shared/unloadingSiloParticles.i3d
Error: failed to load particle system data/vehicles/particleAnimation/shared/unloadingSiloParticles.i3d
Error: failed to load particle system data/vehicles/particleAnimation/shared/unloadingSiloParticles.i3d
Error: failed to load particle system data/vehicles/particleAnimation/shared/unloadingSiloParticles.i3d
Warning (physics): Add trigger callback failed, object transform is not a physics trigger.
Error: failed to load particle system data/vehicles/particleAnimation/shared/unloadingSiloParticles.i3d
Error: failed to load particle system data/vehicles/particleAnimation/shared/unloadingSiloParticles.i3d
Error: failed to load particle system data/vehicles/particleAnimation/shared/unloadingSiloParticles.i3d
Error: failed to load particle system data/vehicles/particleAnimation/shared/unloadingSiloParticles.i3d
Enabled withering


Leider habe ich dazu noch nichts im Netz gefunden um diesen Fehler zu korrigieren....

hoffe das jemand so nett ist und mir dabei helfen könnte

vielen lieben dank schon mal

mfg Bauer Horst

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Beiträge: 204
Wohnort: Franken
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Foren Regeln beachten,
vollständige Log Datei.


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KEIN SUPPORT VIA PN - NO SUPPORT PER PM

ups eben auch gesehen das er nur ein Teil der Log gezeigt hat :p020:


hier nun die ganze Log

GIANTS Engine Runtime 7.0.0 (13569) 64bit (Build Date: Oct 18 2016)
Copyright (c) 2008-2016, GIANTS Software GmbH (giants-software.com), All Rights Reserved.
Copyright (c) 2003-2016, Christian Ammann and Stefan Geiger, All Rights Reserved.
Application: FarmingSimulator2017
Main System
CPU: Intel(R) Core(TM) i3 CPU M 370 @ 2.40GHz
Memory: 3946 MB
OS: Windows NT 6.1 64-bit
Physics System
Version: 5.9.5
Thread(s): 2
Input System
Keyboard enabled
Mouse enabled
Gamepad/Joystick enabled
Force Feedback disabled
Audio System
Driver: OpenAL
Version: 1.1
Device: Generic Software
Render System
Driver: Direct 3D 11
Card Vendor: AMD/ATI
Renderer: ATI Mobility Radeon HD 4500/5100 Series
Revision: 0
Feature level: DirectX 10.1 ON
Info: Effective window resolution 1280 x 720
Started 2 threads for threadpool 'Render threadpool'
Hardware Profile
Level: Medium (forced)
View Distance Factor: 1.000000
Shadow Quality: 1.000000 Size: 2048 Filter-Size: 4
Shader Quality: 1
Skip Mipmaps: 1
LOD Distance Factor: 1.000000
Terrain LOD Distance Factor: 1.000000
Terrain Normal Mapping: Yes
Foliage View Distance Factor: 1.000000
Foliage Density: 0.500000
Volume Mesh Tessellation Factor: 1.000000
Tyre Tracks Segments Factor: 1.000000
Max. Number of Shadow Lights: 1
Max. Number of Lights: 512
Max. Number of Lights Per Cluster: 32
MSAA: 0
Farming Simulator 17
Version: 1.2.0.0 1.2RC6
Available Languages: de
Language: de
Time: 2016-11-03 15:19:20
Register configuration 'inputAttacherJoint'
Register configuration 'attacherJoint'
Register configuration 'frontloader'
Register configuration 'motor'
Register configuration 'baseColor'
Register configuration 'wheel'
Register configuration 'rimColor'
Register configuration 'design'
Register configuration 'designColor'
Register configuration 'vehicleType'
Game vehicle types loaded
Load mod: FachSamplemodMap_fs17
dataS/cameraPath01.i3d (0.33) ms
dataS/cameraPath02.i3d (0.29) ms
dataS/cameraPath03.i3d (0.21) ms
data/sky/skyUS_day_night.i3d (17.59) ms
data/sky/rain.i3d (1.20) ms
data/sky/hail.i3d (0.78) ms
data/sky/dust.i3d (0.58) ms
C:/Users/dreamneo/Documents/My Games/FarmingSimulator2017/mods/FachSamplemodMap_fs17/maps/map01.i3d (2947.06) ms
Error: failed to load particle system data/vehicles/particleAnimation/shared/unloadingSiloParticles.i3d
Error: failed to load particle system data/vehicles/particleAnimation/shared/unloadingSiloParticles.i3d
Error: failed to load particle system data/vehicles/particleAnimation/shared/unloadingSiloParticles.i3d
Error: failed to load particle system data/vehicles/particleAnimation/shared/unloadingSiloParticles.i3d
Warning (physics): Add trigger callback failed, object transform is not a physics trigger.
Error: failed to load particle system data/vehicles/particleAnimation/shared/unloadingSiloParticles.i3d
Error: failed to load particle system data/vehicles/particleAnimation/shared/unloadingSiloParticles.i3d
Error: failed to load particle system data/vehicles/particleAnimation/shared/unloadingSiloParticles.i3d
Error: failed to load particle system data/vehicles/particleAnimation/shared/unloadingSiloParticles.i3d
Enabled withering
data/vehicles/steerable/lizard/lizardPickupRodeo.i3d (49.70) ms
data/vehicles/train/locomotive.i3d (27.29) ms
data/vehicles/train/wagonTimber.i3d (12.62) ms
data/vehicles/train/wagonWoodChips.i3d (14.16) ms
data/vehicles/train/wagonGrain.i3d (13.94) ms
data/vehicles/train/wagonSugarbeets.i3d (14.45) ms
dataS2/character/player/player01.i3d (562.58) ms
Saving screenshot: C:/Users/dreamneo/Documents/My Games/FarmingSimulator2017/screenshots/fsScreen_2016_11_03_15_20_24.png
Saving screenshot: C:/Users/dreamneo/Documents/My Games/FarmingSimulator2017/screenshots/fsScreen_2016_11_03_15_20_27.png
Physics System
Version: 5.9.5
Thread(s): 2
Input System
Keyboard enabled
Mouse enabled
Gamepad/Joystick enabled
Force Feedback disabled
Audio System
Driver: OpenAL
Version: 1.1
Device: Generic Software
Render System
Driver: Direct 3D 11
Card Vendor: AMD/ATI
Renderer: ATI Mobility Radeon HD 4500/5100 Series
Revision: 0
Feature level: DirectX 10.1 ON
Info: Effective window resolution 1280 x 720
Started 2 threads for threadpool 'Render threadpool'
Hardware Profile
Level: Medium (forced)
View Distance Factor: 1.000000
Shadow Quality: 1.000000 Size: 2048 Filter-Size: 4
Shader Quality: 1
Skip Mipmaps: 1
LOD Distance Factor: 1.000000
Terrain LOD Distance Factor: 1.000000
Terrain Normal Mapping: Yes
Foliage View Distance Factor: 1.000000
Foliage Density: 0.500000
Volume Mesh Tessellation Factor: 1.000000
Tyre Tracks Segments Factor: 1.000000
Max. Number of Shadow Lights: 1
Max. Number of Lights: 512
Max. Number of Lights Per Cluster: 32
MSAA: 0
Farming Simulator 17
Version: 1.2.0.0 1.2RC6
Available Languages: de
Language: de
Time: 2016-11-03 15:21:03
Register configuration 'inputAttacherJoint'
Register configuration 'attacherJoint'
Register configuration 'frontloader'
Register configuration 'motor'
Register configuration 'baseColor'
Register configuration 'wheel'
Register configuration 'rimColor'
Register configuration 'design'
Register configuration 'designColor'
Register configuration 'vehicleType'
Game vehicle types loaded
Load mod: FachSamplemodMap_fs17
Physics System
Version: 5.9.5
Thread(s): 2
Input System
Keyboard enabled
Mouse enabled
Gamepad/Joystick enabled
Force Feedback disabled
Audio System
Driver: OpenAL
Version: 1.1
Device: Generic Software
Render System
Driver: Direct 3D 11
Card Vendor: AMD/ATI
Renderer: ATI Mobility Radeon HD 4500/5100 Series
Revision: 0
Feature level: DirectX 10.1 ON
Info: Effective window resolution 1280 x 720
Started 2 threads for threadpool 'Render threadpool'
Hardware Profile
Level: Custom Medium
View Distance Factor: 1.000000
Shadow Quality: 1.000000 Size: 2048 Filter-Size: 4
Shader Quality: 1
Skip Mipmaps: 0
LOD Distance Factor: 1.000000
Terrain LOD Distance Factor: 1.000000
Terrain Normal Mapping: Yes
Foliage View Distance Factor: 1.000000
Foliage Density: 0.500000
Volume Mesh Tessellation Factor: 1.000000
Tyre Tracks Segments Factor: 1.000000
Max. Number of Shadow Lights: 1
Max. Number of Lights: 512
Max. Number of Lights Per Cluster: 32
MSAA: 2
Farming Simulator 17
Version: 1.2.0.0 1.2RC6
Available Languages: de
Language: de
Time: 2016-11-03 15:21:54
Register configuration 'inputAttacherJoint'
Register configuration 'attacherJoint'
Register configuration 'frontloader'
Register configuration 'motor'
Register configuration 'baseColor'
Register configuration 'wheel'
Register configuration 'rimColor'
Register configuration 'design'
Register configuration 'designColor'
Register configuration 'vehicleType'
Game vehicle types loaded
Load mod: FachSamplemodMap_fs17



Edit VuS: Log.txt in den Spoiler gepackt


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