Skript Fehler

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Beitrag 22. Dez 2015, 18:37
xerion8300 Benutzeravatar
Globaler Moderator

Beiträge: 205
Wohnort: Franken
Geschlecht: männlich

Hallo,

versuche eine Pistenwalze in LS 15 zu bringen.
Ich habe nur noch einen Fehler.

Error: Running LUA method 'update'.
D:/code/lsim2015/build/finalbin/dataS/scripts/AnimCurve.lua(193) : attempt to call global 'getFromKeyframes' (a nil value)
Application exit request forced.
Application exit request forced.

Die Texturfehler sind kein Problem. Wird erledigt wen Teil in Game ist



GIANTS Engine Runtime 6.0.2 64bit (Build Date: Oct 13 2015)
Copyright (c) 2008-2015, GIANTS Software GmbH (giants-software.com), All Rights Reserved.
Copyright (c) 2003-2015, Christian Ammann and Stefan Geiger, All Rights Reserved.
Application: FarmingSimulator2015
Main System
CPU: Intel(R) Core(TM)2 Quad CPU Q6700 @ 2.66GHz
Memory: 7167 MB
OS: Windows NT 6.2 64-bit
Physics System
Version: 5.9.4
Thread(s): 2
Input System
Keyboard enabled
Mouse enabled
Gamepad/Joystick enabled
Force Feedback enabled
Name: FGT Rumble 3-in-1
Sound System
Driver: OpenAL
Version: 1.1
Device: Generic Software
Max. sources: 256
Render System
Driver: OpenGL
Card Vendor: NVIDIA Corporation
Renderer: GeForce GT 430/PCIe/SSE2
Version: 4.5.0 NVIDIA 359.00
Shader Version: 4.50 NVIDIA
max_texture_layers: 16
OpenGL initialization successful
Hardware Profile
Level: Medium (forced)
View Distance Factor: 1.000000
Shadow Quality: 1.000000
Skip Mipmaps: 1
LOD Distance Factor: 1.000000
Terrain LOD Distance Factor: 1.000000
Foliage View Distance Factor: 1.000000
Volume Mesh Tessellation Factor: 1.000000
Tyre Tracks Segments Factor: 1.000000
Farming Simulator 15
Version: 1.4.1.0 1.4.1RC2
Available Languages: de
Language: de
Game vehicle types loaded
Mod directory: C:\Users\manfred\Documents\My Games\FarmingSimulator2015\mods/
Load mod: HolarasSilageschild
Warning: Only zip mods are supported in multiplayer. You need to zip the mod HolarasSilageschild to use it in multiplayer.
Load mod: MoneyModLS15
Load mod: Pistenpully
Warning: Only zip mods are supported in multiplayer. You need to zip the mod Pistenpully to use it in multiplayer.
Load mod: ZZZ_TimeFastForward
Register vehicle type: HolarasSilageschild.holaras
Register vehicle type: Pistenpully.Altay
dataS/cameraPath01.i3d (0.23 ms)
dataS/cameraPath02.i3d (0.27 ms)
dataS/cameraPath03.i3d (0.25 ms)
data/sky/sky_day_night.i3d (9.02 ms)
data/sky/rain.i3d (2.06 ms)
data/sky/hail.i3d (1.15 ms)
data/sky/dust.i3d (1.06 ms)
data/maps/map01.i3d (10810.50 ms)
data/vehicles/steerable/sampoRosenlew/sampoRosenlewC6.i3d (89.96 ms)
dataS2/character/player/player.i3d (775.28 ms)
data/vehicles/cutters/sampoRosenlew/sampoRosenlewC6.i3d (22.16 ms)
data/vehicles/steerable/huerlimann/huerlimannH488.i3d (53.64 ms)
data/vehicles/trailers/brantner/brantnerE8041.i3d (12.60 ms)
data/vehicles/steerable/deutz/deutzAgroStar661.i3d (53.57 ms)
data/vehicles/tools/koeckerling/koeckerlingTrio300M.i3d (26.29 ms)
data/vehicles/particleAnimations/koeckerling/koeckerlingTrio300M.i3d (5.76 ms)
data/vehicles/tools/suer/suerSB1000.i3d (6.31 ms)
data/vehicles/tools/poettinger/poettingerVitasem302A.i3d (33.04 ms)
data/vehicles/particleAnimations/poettinger/poettingerVitasem302A.i3d (1.59 ms)
data/vehicles/tools/suer/suerSB700.i3d (1.46 ms)
data/vehicles/tools/kuhn/kuhnVariMaster153.i3d (25.32 ms)
data/vehicles/particleAnimations/kuhn/kuhnVariMaster153.i3d (1.88 ms)
dataS/character/player/playerCCT.i3d (17.39 ms)
Warning: Loading file with invalid case 'C:/Users/manfred/Documents/My Games/FarmingSimulator2015/mods//Pistenpully/Textures/laforge.dds'.
Warning: Loading file with invalid case 'C:/Users/manfred/Documents/My Games/FarmingSimulator2015/mods//Pistenpully/neu/Haeckselplane/Haeckselplane.dds'.
Warning: Loading file with invalid case 'C:/Users/manfred/Documents/My Games/FarmingSimulator2015/mods//Pistenpully/Textures/Steklo.dds'.
Warning: Loading file with invalid case 'C:/Users/manfred/Documents/My Games/FarmingSimulator2015/mods//Pistenpully/Textures/Steklo1.dds'.
C:\Users\manfred\Documents\My Games\FarmingSimulator2015\mods//Pistenpully/pistenbully100.i3d (251.93 ms)
Warning (performance): Texture C:/Users/manfred/Documents/My Games/FarmingSimulator2015/mods//Pistenpully/neu/neu/Warntafeln_by_Johni_6530/Warntafel.png raw format.
Warning (compatibility): Texture C:/Users/manfred/Documents/My Games/FarmingSimulator2015/mods//Pistenpully/neu/neu/funk/assets/texture3.jpg width or height doesn't equal 2^n.
Warning (performance): Texture C:/Users/manfred/Documents/My Games/FarmingSimulator2015/mods//Pistenpully/neu/neu/funk/assets/texture3.jpg raw format.
Warning (compatibility): Texture C:/Users/manfred/Documents/My Games/FarmingSimulator2015/mods//Pistenpully/neu/neu/funk/assets/texture1.jpg width or height doesn't equal 2^n.
Warning (performance): Texture C:/Users/manfred/Documents/My Games/FarmingSimulator2015/mods//Pistenpully/neu/neu/funk/assets/texture1.jpg raw format.
Warning (performance): Texture C:/Users/manfred/Documents/My Games/FarmingSimulator2015/mods//Pistenpully/neu/neu/funk/assets/texture0.jpg raw format.
Warning (performance): Texture C:/Users/manfred/Documents/My Games/FarmingSimulator2015/mods//Pistenpully/neu/neu/lkw/Textur/waecoKlima_diffuse.dds raw format.
Warning (performance): Texture C:/Users/manfred/Documents/My Games/FarmingSimulator2015/mods//Pistenpully/neu/neu/nummern schild baukasten/NummernschilderKlein.png raw format.
Warning (performance): Texture C:/Users/manfred/Documents/My Games/FarmingSimulator2015/mods//Pistenpully/neu/neu/nummern schild baukasten/Nummerschild.png raw format.
Warning (performance): Texture C:/Users/manfred/Documents/My Games/FarmingSimulator2015/mods//Pistenpully/neu/neu/lkw/Textur/stroboLight_diffuse.dds raw format.
Warning (performance): Texture C:/Users/manfred/Documents/My Games/FarmingSimulator2015/mods//Pistenpully/neu/neu/nummern schild baukasten/Nummernschilder.png raw format.
Warning (performance): Texture C:/Users/manfred/Documents/My Games/FarmingSimulator2015/mods//Pistenpully/neu/neu/funk/assets/texture2.jpg raw format.
Warning (physics): Static actor moved (cube)
Warning (physics): Static actor moved (cube)
Warning (physics): Static actor moved (cube)
Warning (physics): Static actor moved (cube)
Warning (physics): Static actor moved (cube)
Warning (physics): Static actor moved (cube)
Warning (physics): Static actor moved (cube)
Warning (physics): Static actor moved (cube)
Warning (physics): Static actor moved (cube)
Error: Running LUA method 'update'.
D:/code/lsim2015/build/finalbin/dataS/scripts/AnimCurve.lua(193) : attempt to call global 'getFromKeyframes' (a nil value)
Application exit request forced.
Application exit request forced.
Forbidden Mods
Globaler Moderator
KEIN SUPPORT VIA PN - NO SUPPORT PER PM

Beitrag 22. Dez 2015, 20:00
ernstl Benutzeravatar
User

Hallo,ich meine die Lua ist nicht kompatibel mit dem ls-15.

Zeig mal bitte die xml,moddesc und die Lua im Spoiler,Zeile 193 mal farblich hervor gerufen!


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