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Beitrag 7. Aug 2016, 13:25
Ha7ki Benutzeravatar
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Moin Moin ich versuch momentan meine künste an der Rockwood map https://www.modhoster.de/mods/rockwood- ... holzfaller
und will eine Halle einbauen https://www.modhoster.de/mods/hallen-set#description ich hab sie im editor palziert und alles sieht ganz normal aus nur im spiel sieht es dann so aus:http://abload.de/image.php?img=fsscreen_2016_08_07_10xulb.png der trigger funktioniert auch nicht muss ich der Halle irgendwie die textur zuweisen?
Achso hier die log
GIANTS Engine Runtime 6.0.2 64bit (Build Date: Jan 14 2016)
Copyright (c) 2008-2015, GIANTS Software GmbH (giants-software.com), All Rights Reserved.
Copyright (c) 2003-2015, Christian Ammann and Stefan Geiger, All Rights Reserved.
Application: FarmingSimulator2015
Main System
CPU: Intel(R) Core(TM) i7-4790 CPU @ 3.60GHz
Memory: 8074 MB
OS: Windows NT 6.2 64-bit
Physics System
Version: 5.9.4
Thread(s): 2
Input System
Keyboard enabled
Mouse enabled
Gamepad/Joystick enabled
Force Feedback disabled
Name: Logitech Extreme 3D Pro USB
Name: Logitech G27 Racing Wheel USB
Sound System
Driver: OpenAL
Version: 1.1
Device: Generic Software
Max. sources: 256
Render System
Driver: OpenGL
Card Vendor: NVIDIA Corporation
Renderer: GeForce GTX 970/PCIe/SSE2
Version: 4.5.0 NVIDIA 368.39
Shader Version: 4.50 NVIDIA
max_texture_layers: 16
OpenGL initialization successful
Hardware Profile
Level: High (forced)
View Distance Factor: 1.100000
Shadow Quality: 1.000000
Skip Mipmaps: 0
LOD Distance Factor: 1.100000
Terrain LOD Distance Factor: 1.500000
Foliage View Distance Factor: 1.400000
Volume Mesh Tessellation Factor: 0.850000
Tyre Tracks Segments Factor: 2.000000
Farming Simulator 15
Version: 1.4.2.0 1.4.2RC1
Available Languages: de
Language: de
Game vehicle types loaded
Mod directory: C:/Users/Hannes/Documents/My Games/FarmingSimulator2015/mods/
Load dlc: pdlc_goldPack
Load dlc: pdlc_holmerPack
Load dlc: pdlc_itRunnerPack
Load dlc: pdlc_jcbPack
Load dlc: pdlc_newHollandPack
Load mod: FBM15_PonsseBuffaloV2
Load mod: FENDT_900_Series
Load mod: Forestry_BruksUN_Plus_FL_Dyeable
Load mod: Forestry_BruksUN_Plus_V2
Load mod: FS1485Forwarderh
Warning: Missing l10n for button OBJECT_VISIBLE_INPUT_BUTTON_PART_ONE in FS1485Forwarderh
Load mod: FS15_Stapel_Agroliner
Load mod: FSM_BeastPac
Load mod: LS15_PonsseScorpion_v1_2
Load mod: Rockwood_0_98_beta
Load mod: Rockwood_0_99_beta
Load mod: Timberkipper
Load mod: USA_2000CF_LS15
Load mod: zzzAutoCombine
Load mod: zzzAutoTractor
Load mod: ZZZ_autoOffTurnSignals
Load mod: ZZZ_ConsoleExtension
Load mod: ZZZ_courseplay
Load mod: ZZZ_cutterAttacher
Load mod: ZZZ_Date_and_Time
Load mod: ZZZ_driveControl
Load mod: ZZZ_fastForward
Load mod: ZZZ_FeedBales
Load mod: zzz_Finance_Office
Load mod: ZZZ_GPS
Load mod: ZZZ_greenDirectCut
Load mod: ZZZ_greenFertilizer
Load mod: zzz_ManualAttaching
Load mod: ZZZ_multiFruit
Load mod: ZZZ_multiFruitModule_Standard
Load mod: ZZZ_multiMowing
Load mod: ZZZ_NoModView
Load mod: ZZZ_randomEconomics
Load mod: ZZZ_RealDaylight
Error: Can't load resource 'C:/Users/Hannes/Documents/My Games/FarmingSimulator2015/mods//Rockwood_0_99_beta/map_preview.png'.
Register vehicle type: pdlc_goldPack.tatra
Register vehicle type: pdlc_goldPack.sowingMachine_animated_randomMove
Register vehicle type: pdlc_holmerPack.defoliater_cutter_animated
Register vehicle type: pdlc_holmerPack.combine_animated_articulatedAxis
Register vehicle type: pdlc_holmerPack.augerWagon_foldable
Register vehicle type: pdlc_holmerPack.tractor_crabSteering
Register vehicle type: pdlc_holmerPack.manureBarrelAsTank
Register vehicle type: pdlc_holmerPack.manureSpreaderVariantFix
Register vehicle type: pdlc_itRunnerPack.hookLiftTrailer
Register vehicle type: pdlc_itRunnerPack.hookLiftContainer
Register vehicle type: pdlc_itRunnerPack.hookLiftContainerTrailer
Register vehicle type: pdlc_itRunnerPack.hookLiftContainerDynamicMountAttacher
Register vehicle type: pdlc_itRunnerPack.hookLiftContainerManureBarrel
Register vehicle type: pdlc_itRunnerPack.hookLiftContainerManureSpreader
Register vehicle type: FBM15_PonsseBuffaloV2.FBMwoodCrusherTrailer
Register vehicle type: FENDT_900_Series.f900
Register vehicle type: Forestry_BruksUN_Plus_FL_Dyeable.bruksun
Register vehicle type: Forestry_BruksUN_Plus_V2.bruksun
Register vehicle type: FS1485Forwarderh.NEWForwarder
Register vehicle type: FS15_Stapel_Agroliner.stapel
Register vehicle type: FSM_BeastPac.theBeastFSM
Register vehicle type: FSM_BeastPac.iStralisV8Beast
Register vehicle type: LS15_PonsseScorpion_v1_2.ponsseScorpion
Register vehicle type: Timberkipper.Timberkran
AutoSteeringEngine initialized
### Courseplay: initialized 38/38 files (v4.01.0000)
### Courseplay: installed into 28 vehicles
loading Date/Time Mod by adcrafter27
--- installing driveControl by upsidedown into Drivable and Steerable...
--- loading BaleFeed-Mod V2.0 (by upsidedown) ---
--- loading finance office mod by Silas770 ---
--- loading subvention module of finance office mod by Silas770 ---
--- loading greenDirectCut mod V2.0 --- (by upsidedown)
dataS/cameraPath01.i3d (0.11 ms)
dataS/cameraPath02.i3d (0.10 ms)
dataS/cameraPath03.i3d (0.07 ms)
data/sky/sky_day_night.i3d (4.48 ms)
data/sky/rain.i3d (0.59 ms)
data/sky/hail.i3d (0.40 ms)
data/sky/dust.i3d (0.37 ms)
Warning (performance): Texture C:/Users/Hannes/Documents/My Games/FarmingSimulator2015/mods//Rockwood_0_99_beta/map/Schilder/Wegweiser_Lakewood_Links/Schild_links_tex.png raw format.
Warning (performance): Texture C:/Users/Hannes/Documents/My Games/FarmingSimulator2015/mods//Rockwood_0_99_beta/map/Schilder/Wegweiser_Riverwood_Links/Schild_links_tex.png raw format.
Warning (performance): Texture C:/Users/Hannes/Documents/My Games/FarmingSimulator2015/mods//Rockwood_0_99_beta/map/Schilder/Ortstafel_Rockwood/Ortsschild_tex.png raw format.
Error: Can't load resource 'C:/Users/Hannes/Documents/My Games/FarmingSimulator2015/mods//Mod Map/ShedPackage/MaschinenhalleKlein/Diffuse1.dds'.
Error: Can't load resource 'C:/Users/Hannes/Documents/My Games/FarmingSimulator2015/mods//Mod Map/ShedPackage/MaschinenhalleMittel/window.dds'.
Error: Can't load resource 'C:/Users/Hannes/Documents/My Games/FarmingSimulator2015/mods//Mod Map/ShedPackage/MaschinenhalleMittel/Diffuse2.dds'.
Error: Can't load resource 'C:/Users/Hannes/Documents/My Games/FarmingSimulator2015/mods//Mod Map/ShedPackage/MaschinenhalleKlein/Diffuse2.dds'.
Error: Can't load resource 'C:/Users/Hannes/Documents/My Games/FarmingSimulator2015/mods//Mod Map/ShedPackage/MaschinenhalleMittel/Diffuse1.dds'.
Error: Can't load resource 'C:/Users/Hannes/Documents/My Games/FarmingSimulator2015/mods//Mod Map/ShedPackage/MaschinenhalleKlein/Diffuse3.dds'.
Warning (performance): Texture C:/Users/Hannes/Documents/My Games/FarmingSimulator2015/mods//Rockwood_0_99_beta/map/waterFallRock/models/natural/waterFall/textures/terrain/rock_diffuse.png raw format.
Warning (performance): Texture C:/Users/Hannes/Documents/My Games/FarmingSimulator2015/mods//Rockwood_0_99_beta/map/textures/terrain/rock_diffuse.png raw format.
C:/Users/Hannes/Documents/My Games/FarmingSimulator2015/mods//Rockwood_0_99_beta/map/map01.i3d (7218.73 ms)
--- loading AutoCombine v4.01 by mogli ---
AutoCombine was inserted on combine_animated
AutoCombine was inserted on combine_animated_crawler
AutoCombine was inserted on combine_cylindered
AutoCombine was inserted on combine
AutoCombine was inserted on selfPropelledPotatoHarvester
AutoCombine was inserted on pdlc_holmerPack.combine_animated_articulatedAxis
--- loading AutoTractor v2.0 by mogli ---
AutoTractor was inserted on selfPropelledSprayer
AutoTractor was inserted on tractor
AutoTractor was inserted on FSM_BeastPac.iStralisV8Beast
AutoTractor was inserted on FBM15_PonsseBuffaloV2.FBMwoodCrusherTrailer
AutoTractor was inserted on pdlc_goldPack.tatra
AutoTractor was inserted on woodHarvester
AutoTractor was inserted on tractor_articulatedAxis
AutoTractor was inserted on FS1485Forwarderh.NEWForwarder
AutoTractor was inserted on tractor_crawler
AutoTractor was inserted on LS15_PonsseScorpion_v1_2.ponsseScorpion
AutoTractor was inserted on selfPropelledMower
AutoTractor was inserted on ridingMower
AutoTractor was inserted on tractor_foldable
AutoTractor was inserted on pdlc_holmerPack.tractor_crabSteering
AutoTractor was inserted on telehandler
AutoTractor was inserted on FENDT_900_Series.f900
AutoTractor was inserted on forwarder
AutoTractor was inserted on frontloader
--- loading autoOffTurnSignals mod V1.0 (by mLine)---
## Courseplay: setting up signs
C:/Users/Hannes/Documents/My Games/FarmingSimulator2015/mods//ZZZ_courseplay/img/signs/normal.i3d (0.52 ms)
C:/Users/Hannes/Documents/My Games/FarmingSimulator2015/mods//ZZZ_courseplay/img/signs/cross.i3d (0.62 ms)
C:/Users/Hannes/Documents/My Games/FarmingSimulator2015/mods//ZZZ_courseplay/img/signs/wait.i3d (0.82 ms)
C:/Users/Hannes/Documents/My Games/FarmingSimulator2015/mods//ZZZ_courseplay/img/signs/start.i3d (0.76 ms)
C:/Users/Hannes/Documents/My Games/FarmingSimulator2015/mods//ZZZ_courseplay/img/signs/stop.i3d (0.74 ms)
## Courseplay: setting up fields (basic)
## Courseplay: loading settings from "courseplay.xml"
## Courseplay: setting up hud
## Courseplay: setting up debug channels
## Courseplay: setting up globalInfoText
## Courseplay: loading courses and folders from "courseplay.xml"
--- loading Schneidwerkshöhenkontrolle v1.0 by mogli ---
CutterAttacherHeight was inserted on cutter_animated
CutterAttacherHeight was inserted on cutter_builtInCutterTrailer
CutterAttacherHeight was inserted on attachableCombine
CutterAttacherHeight was inserted on attachableCombine_mouseControlled
CutterAttacherHeight was inserted on pdlc_holmerPack.defoliater_cutter_animated
CutterAttacherHeight was inserted on selfPropelledPotatoHarvester
CutterAttacherHeight was inserted on cutter_mouseControlled
CutterAttacherHeight was inserted on cutter
--- loading driveControl mod V3.91 (by upsidedown)---
--- fast Forward Mod V1.3 loaded --- (by upsidedown)
--- loading GPS mod V4.21 --- (by upsidedown and gotchTOM)
--- loading greenFertilizer mod V1.0--- (by upsidedown)
--- loading addMultiFruit mod V3.0 --- (by upsidedown)
--- loading multiFruit Module: C:/Users/Hannes/Documents/My Games/FarmingSimulator2015/mods//ZZZ_multiFruitModule_Standard/multiFruit_config.xml --- (by upsidedown)
--- loading multiMowing mod V3.0 --- (by upsidedown)
data/vehicles/steerable/cars/piQup.i3d (14.15 ms)
dataS2/character/player/player.i3d (201.81 ms)
loading C:/Users/Hannes/Documents/My Games/FarmingSimulator2015//driveControl_config.xml for driveControl-Mod configuration
driveControl module shuttle started
driveControl module manMotorStart started
driveControl module manMotorKeepTurnedOn started
driveControl module gasAndGearLimiter started
driveControl module hourCounter started
driveControl module sensibleSteering started
driveControl module handBrake started
driveControl module fourWDandDifferentials started
driveControl module inDoorSound started
driveControl module dirtModule started
driveControl module camera started
driveControl module cruiseControl started
driveControl module showNearestFillLevel started
driveControl module pipeCam started
driveControl module implementControl started
driveControl module groundResponse started
driveControl module freeSteering started
driveControl module fruitDestruction started
driveControl module softGas started
driveControl sensibleSteering deadZone set to 14%
driveControl inDoorSound set to 45%
driveControl analog control for gas/gear limiter set to false
driveControl dirtModule speed set to 100%
driveControl groundResponse forceFactor speed set to 100%
driveControl softGas maxGasOnModifier set to 30%
driveControl freeSteering analog input ENABLED
driveControl freeSteering analog deadzone set to 10%
driveControl global camera speed set to 100%
driveControl analog controller x-axis camera speed set to 100%
driveControl analog controller y-axis camera speed set to 100%
driveControl mouse x-axis camera speed set to 100%
driveControl mouse y-axis camera speed set to 100%
driveControl standard camera reset DISABLED
driveControl keep last Camera ENABLED
GPS mod inserted into Drivable Specialization (should happen only once!)
GPS mod inserted into Vehicle Camera (should happen only once!)
data/vehicles/tools/fsi/fsiST65T.i3d (4.37 ms)
data/vehicles/tools/damcon/damconPL75.i3d (17.09 ms)
data/vehicles/particleAnimations/damcon/damconPL75.i3d (1.94 ms)
\______ Bale registered: BALETYPE_FORAGE_112_130 -> BALETYPE_SILAGE_112_130
\______ Bale registered: BALETYPE_GRASS_112_130 -> BALETYPE_SILAGE_112_130
\______ Bale registered: BALETYPE_DRYGRASS_112_130 -> BALETYPE_SILAGE_112_130
\______ Bale registered: BALETYPE_GRASS_WINDROW_112_130 -> BALETYPE_GRASS_112_130
data/vehicles/trailers/stepa/stepaFHL13AK.i3d (22.26 ms)
data/vehicles/steerable/steyr/steyrMulti4115.i3d (46.17 ms)
data/vehicles/frontLoaders/stoll/stollFrontLoaderFZ.i3d (4.59 ms)
data/vehicles/frontLoaders/stoll/stollToolLogFork.i3d (14.15 ms)
data/vehicles/tools/suer/suerSB1000.i3d (3.07 ms)
data/vehicles/steerable/liebherr/liebherrL538.i3d (54.40 ms)
data/vehicles/wheelLoaders/lizard/wheelLoaderLogFork.i3d (4.11 ms)
data/vehicles/wheelLoaders/lizard/wheelLoaderShovel.i3d (1.37 ms)
dataS/character/player/playerCCT.i3d (5.19 ms)
adding fruits to green fertilizer mod...
wheat
barley
rape
maize
potato
sugarBeet
6 fruits added to cultivator, plough and direct seeder for fertilizer use
data/firstPerson/chainsaws/jonsered/jonsered2252.i3d (14.21 ms)
Saving screenshot: C:/Users/Hannes/Documents/My Games/FarmingSimulator2015/screenshots/fsScreen_2016_08_07_14_13_25.png

Beitrag 7. Aug 2016, 18:02
Oliver69 Benutzeravatar
Co-Admin

Beiträge: 247
Wohnort: Frankenthal/Pfalz
Geschlecht: männlich

Hallo Ha7ki

Erst mal Großes Lob an dich ! Endlich mal einer der gleich die LOG im Spoiler anhängt :danke:

Zu deinem Fehler mit der Texture:

Du siehst in der Log diese einträge,

Error: Can't load resource 'C:/Users/Hannes/Documents/My Games/FarmingSimulator2015/mods//Mod Map/ShedPackage/MaschinenhalleKlein/Diffuse1.dds'.
Error: Can't load resource 'C:/Users/Hannes/Documents/My Games/FarmingSimulator2015/mods//Mod Map/ShedPackage/MaschinenhalleMittel/window.dds'.
Error: Can't load resource 'C:/Users/Hannes/Documents/My Games/FarmingSimulator2015/mods//Mod Map/ShedPackage/MaschinenhalleMittel/Diffuse2.dds'.
Error: Can't load resource 'C:/Users/Hannes/Documents/My Games/FarmingSimulator2015/mods//Mod Map/ShedPackage/MaschinenhalleKlein/Diffuse2.dds'.
Error: Can't load resource 'C:/Users/Hannes/Documents/My Games/FarmingSimulator2015/mods//Mod Map/ShedPackage/MaschinenhalleMittel/Diffuse1.dds'.
Error: Can't load resource 'C:/Users/Hannes/Documents/My Games/FarmingSimulator2015/mods//Mod Map/ShedPackage/MaschinenhalleKlein/Diffuse3.dds'.

nun hast du zwei möglchkeiten diese zu beheben,
entweder du macht deine Map i3d mit Notepad++ auf, suchst diese einträge und passt die Pfade soweit an das sie das richtige verzeichnis finden wo du die Texture dateien hast,
oder du legst in deiner ModMap einen neuen Ordner mit den Texturen genau dort an wo die Pfade die Texturen suchen.

Dann müßten deine Hallen eigentlich wieder Farbe haben. ;)
MFG. Oliver69
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Beitrag 8. Aug 2016, 19:46
Ha7ki Benutzeravatar
User

Beiträge: 20
Wohnort: Niedersachsen
Geschlecht: männlich

soooo erstmal danke für die hilfreiche antwort Ergint ja auch sinn nur jetzt hab ich mitt notepad die i3d geöffnet und die halle gesucht und aus dem halllen
pack die ganzen sachen kopiert und rübergezogen weil ich nicht wusste was ich ersetzen kann bzw darf und dann im editor geöffnet was dann kam war error cannont load i3d hab natürlich ne kopie gemacht das mit dem ordner erstellen hat nicht funktioniert weil ich nicht wusste wo kann mir vllt jemand einen genauen dateipfad schreiben? :roll: weil ich aus den log errors nicht schlau werde wo mein ordner hin muss :smilie_sa_004:


mfg Ha7ki

Beitrag 8. Aug 2016, 20:36
Knecht Rupplink Benutzeravatar
Globaler Moderator

Wenn Du die Halle aus einer Map exportieren möchtest, dann nutze doch "Export Selection With Files". Im GE zu finden im Menü unter "Files"
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Beitrag 9. Aug 2016, 18:02
Ha7ki Benutzeravatar
User

Beiträge: 20
Wohnort: Niedersachsen
Geschlecht: männlich

jo danke hat funktioniert beitrag kann geschlossen werden

Beitrag 9. Aug 2016, 18:47
Deepblue Benutzeravatar
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